Tutorial: Getting Started
There is a video version of this tutorial here.
In this tutorial you will create a new project, import Dissonance and set up some settings required for Dissonance to work properly.
1. Import Dissonance
Import the Dissonance asset into the project. Every time you import a new version of Dissonance a window will pop up offering to take you to the latest changelog, you can launch this window again by navigating to
Windows > Dissonance > Welcome Screen.
2. Download Integrations
On the welcome screen click the
Open Integrations List button, this will open your browser to the changelog for the latest version of Dissonance. Download the integrations you want and import them into the project (
Assets > Import Package > Custom Package).
3. Run In Background
Since this is a multiplayer game you're going to need the game to continue running (and processing network packets) even when the game window does not have focus. To do this navigate to Edit -> Project Settings -> Player, the inspector pane will now change to show the player settings, check the box labeled "Run In Background".
That's all you need to get a project set up and ready for Dissonance. Next, follow the appropriate Quick Start tutorial for the network system you plan to use for your game: