This object exposes properties and methods to do with players that the local player is speaking to.
Count : int
The number of players which the local player is a speaking to.
Contains(PlayerChannel) : bool
Returns a boolean value indicating if the local player is speaking to the given channel.
Open(string, [bool], [ChannelPriority], [float]) : PlayerChannel
Opens a channel to begin speaking to the given player and returns a PlayerChannel object which represents this open channel (and can be used to close it).
Takes three optional parameters. 1. A boolean value indicating if this channel should use positional playback 2. A ChannelPriority which indicates the priority of this channel 3. A float which indicates the volume to play back this channel with
Close(PlayerChannel) : bool
Closes the given channel and returns a boolean indicating if the channel was open in the first place.